Hi, my name is Chris!
I am a Software Engineer and DevOps enthusiast from Poland with a passion for creating innovative, high-quality software solutions and reliable infrastructure.
I graduated in Computer Science from Warsaw University of Life Sciences. Throughout my studies and hands-on projects, I have honed a versatile skillset spanning C#, Python, and JavaScript, as well as cloud-native & DevOps technologies like Kubernetes, Docker, Go, and CI/CD automation.
My engineering journey began with competitive programming. Years of solving algorithmic challenges and attending intensive camps gave me a deep understanding of data structures and optimization—skills I now apply to real-world software development and system architecture.
Beyond traditional software development, I am deeply passionate about DevOps and infrastructure. I built my own homelab where I host and deploy various services in my free time, driven by the belief that code should ultimately serve people and make a practical impact. You can learn more about my infrastructure setups and self-hosted applications in the projects section.
I am always seeking new challenges and opportunities to learn and grow. I am highly motivated and enjoy working in fast-paced environments where I can use my problem-solving skills to bridge code and infrastructure into scalable solutions.
Education
- Feb 2025 – Jul 2026 Master’s Degree in Computer Science (GPA: 4.76) at Faculty of Applied Informatics and Mathematics, Warsaw University of Life Sciences
- Oct 2021 – Feb 2025 Engineering Degree in Computer Science (GPA: 4.33) at Faculty of Applied Informatics and Mathematics, Warsaw University of Life Sciences
Professional experience
- Jun 2024 – Jul 2026 Founder & Board Member at INIT Student Association (Go, C#, Kubernetes, Docker, Keycloak)
- Co-founded the association (scaled from 4 to 17 devs) and managed a self-hosted Kubernetes staging environment and Keycloak IAM for Hackarena (40k PLN budget).
- Architected a bot simulation platform by containerizing players’ bots in Docker and deploying them across high-performance servers, using C# SDK wrappers.
- Developed a custom OAuth proxy in Go for Keycloak and built a real-time achievement engine subscribing to game telemetry via gRPC streams under a strict 1s latency constraint.
- May 2024 – Oct 2024 Junior Software Engineer at Inframet (C++, C#, WPF, Boost)
- Co-authored communication protocols in C++ (Boost) to handle low-level USB data transmission with custom PCB hardware for optical signal analyzers.
- Developed a WPF calibration application in C#, integrating native C++ libraries via P/Invoke and designing a custom binary serialization and version migration pipeline for EEPROM memory maps.
- Dec 2023 – Jan 2024 Software Development Intern at Mevspace (Python, PHP, Laravel)
- Contributed as a software engineering intern, developing Python scripts to automate bulk firewall rule configurations for Juniper Networks routers, while collaborating in an Agile team using Jira.
- Developed a PHP (Laravel) bulk ingestion feature to automatically parse and instantiate hundreds of hardware assets in the inventory database from invoice data.
Other activities
- Creating 3D models and manufacturing using methods of 3D printing.
- Designing and building several electronic circuits.
- Non commercial video production.